Aether Captains returns on Kickstarter

Hier können Fragen und Diskussion zu Spielen des Verlages erstellt werden und Hr. A. Argyropoulos wird sich bemühen hier immer wieder nach zu schauen.
Die Homepage findet sich hier: http://magecompany.com/ !

------------

Here you are able to ask and discuss about games of this publisher and Mr. A. Argyropoulos will try to be around as often as possible.
See their homepage at: http://magecompany.com/ !

Moderator: MAGECompany

Benutzeravatar
MrSkull
Site Admin
Beiträge: 2059
Registriert: 05.10.2005 16:52
Wohnort: bei München

Aether Captains returns on Kickstarter

Beitragvon MrSkull » 04.04.2016 10:05

Aether Captains returns on Kickstarter in April 18th by MAGE Company & Ninja Division! An asymmetric steampunk board game of villainous sky pirates and heroic naval zeppelins in epic conflict above the skies of Arkady! We currently develop the Kickstarter page by adding videos, images etc.
Check out the page and subscribe here: https://www.kickstarter.com/projects/magecompany/56249778?token=e237ce24

What is Aether Captains?

A steampunk board game for 1-5 players here one player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders, engineers, navigators and gunners, you fly with honor to confront the pirates threatening Arkady.

The remaining players command waves of attacking sky pirates, each with their own unique objectives which may pit them against any player when it results in the greatest profit for themselves. Infamous and feared, you have risen through the cutthroat cadres to become a War Captain. You swear to never rest until you control the skies and the Grand Compact falls!

Aether Captains offers a unique gaming experience and playstyle which begins with the different roles players assume. The Navy Commander protects Arkady from the raiding War Captains, using a “points selection” system. The War Captains who are attacking Arkady play using an “action choice” system. Although War Captains have the same goal of raiding Arkady, they do not play cooperatively except when it will result in the greatest benefit for them based upon each player’s unique objectives.

Aether Captains use 6-sided dice to form the different ships which compose the fleet of the Navy Commander and the War Captains. These “dice-ships” play a strategic role in the game, but players do not roll them. The dice-ships represent the power and life of each player’s fleet. All ships begin the game with their starting face up. As the ships take damage, players turn the die face to the next side. Each side of the ship’s dice represent several numbers: attack, strength, and value.

Each War Captain recruits a fleet of up to three dice-ships with a value equal to or lower than five points. Each War Captain plays the game with their own unique objectives. Each objective card creates different elements and conditions in the game, increasing the replayability. Each objective has an Entry Point, which specifies a city or an area on the game tiles where the War Captain’s fleet begins the game.

Aether Captains uses twelve-sided dice (d12) as a randomizer for attacking, damage, value of resources, and other elements of the game which require a randomizer. Aether Captains attributes are mechanically built upon a small set of cardinal numbers: 2, 3, 4, 6. A D12 nicely combines with these cardinal numbers for multiplying and dividing, and provides the game with a smooth and natural feeling.

The ship miniatures are used to mark your fleet’s location and movement on the game board as they make their way over the skies of Arkady. Movement can be affected by not only other players’ ships, but by the wind and weather. Choose the path you take carefully. The enemy is waiting, hidden in the clouds—ready to attack!

The dice used in the game act as miniature ships for the players. As a ship takes on damage, the dice are rotated to show different faces and the players can see the damage to their ships mounting. So you get a nice realtime visual effect of the ship in trouble. Cannons on sections of the ship also lose range as damage is taken so it is important for the player to spend time repairing the ship which takes away from attack and defense so there is a strategic balance to contend with. Here you see all the 6 dice of a zeppelin ship from the top to the bottom. From the left to the right you see the different faces of each die while it gets damaged more and more.
Benutzeravatar
MrSkull
Site Admin
Beiträge: 2059
Registriert: 05.10.2005 16:52
Wohnort: bei München

Re: Aether Captains returns on Kickstarter

Beitragvon MrSkull » 19.04.2016 12:38

MAGE Company is excited to bring you Aether Captains! Aether Captains is a steampunk-themed, scenario-based, asymmetric board game for 1-5 players created by Todd Sanders and published by Ninja Division Publishing.

One player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders, engineers, navigators and gunners, you fly with honor to confront the pirates threatening Arkady.

The remaining players command waves of attacking sky pirates, each with their own unique objectives which may pit them against any player, especially if it means greater profit for themselves. Infamous and feared, War Captains are cutthroat and cunning. As a War Captain, you swear to never rest until you control the skies and the Grand Compact falls!

Aether Captains got funded and now we unlock stretch goals. You can check our the prooject: https://www.kickstarter.com/projects/ma ... captains-0
Benutzeravatar
MrSkull
Site Admin
Beiträge: 2059
Registriert: 05.10.2005 16:52
Wohnort: bei München

Re: Aether Captains returns on Kickstarter

Beitragvon MrSkull » 24.04.2016 17:15

Ninja Division and MAGE Company bring Aether Captains on Kickstarter. Aether Captains is a steampunk themed, scenario-based, asymmetric board game for 1-5 players.

One player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders, engineers, navigators and gunners, you fly with honor to confront the pirates threatening Arkady. The remaining players command waves of attacking sky pirates, each with their own unique objectives which may pit them against any player when it results in the greatest profit for themselves. Infamous and feared, you have risen through the cutthroat cadres to become a War Captain. You swear to never rest until you control the skies and the Grand Compact falls!

Please note that we have added a special pledge level for retail stores that includes base game and expansion and all applicable stretch goals as well as bulk pack for groups who want to get the game plus all extras in deep discount. The project was funded in the first 6 hours, new stretch goals unlock every day and still 16 days to go. There is also Limited Pledge for Hand Painted Miniature Ships. We hope you like our new project and support this effort. We though to contact you through email, since we receive emails from people who say that they do not receive our newsletter, so we try through main email too.

You can check the campaign's link on Kickstarter here: https://www.kickstarter.com/projects/ma ... captains-0

Zurück zu „Mage Company“

Wer ist online?

Mitglieder in diesem Forum: 0 Mitglieder und 1 Gast